Subject: internal buffers to small
From: [email-masked]
To: [email-masked]
Date: Sun, 16 Oct 94 10:57:32 PDT

Having this problem when I try sdrill or boolean operations. I can get
simple objects to work but when I render the hole gets covered up.
I see it on the preview screen but on the output screen the hole covers
over. Whats the problem? I didnt have this in 3.1 .
Anyone have any ideas?